General information

  • Type of game: MilSim
  • Gametime: 48 hours. (All hours are in game. All you do is in game.)
  • Gamefee: 575 SEK.
  • Vehicles: No vehicles will be allowed in this game.
    (May be parked at campsite for use as cover or logistics, only.)

  • Nightgame: (See updated rules for nightgame.)
  • Larp/roleplay: May occure in certain missions.
    There are no demands from you to participate more than you feel comfortable with.
  • Spawnfunction: Back out 500m from where you died. (See rules.)
  • Game setup: Complete as many missions as possible during the 48 hours.
  • Team setup & factions:
    No more than 12 players in a squad.
    No alliances with other teams unless mission info says otherwise.
    No backstabbing.
  • Area of operations: Rödjenäs. (See location on google maps here.)
  • Game map  (Download and print!)
  • Missions: All missions and contact with command will be done by Messenger.
    The communication will be live and updates also. Missions will never be known before hand and everything will adapt to what happens on the battlefield. 
  • Signing up: Is done by clikcing the  "TICKETS" -button in the menu above.

Black Ops XI :    28 - 30 April, 2023.
Black Ops XII :   1 - 3 September, 2023.

Black Ops Time table


11.00 - Be at your starting location and notify command.

12.00 - Game On. "Request mission" when ready.


Game time all hours.



12.00 - Game Over! 
Post game meet up at Safezone / Källarvinden for the ones that wants to.

Food is served at 12.45. (Has to be pre-booked.)
Returning props and items of the game.

If you leave the game before game over; Notify command.

When you leave the game area after game over, notify command. We rather not go searching for missing people that are not heard from.

Drive safely and make sure that you leave NO garbage behind.

  • You are always in game, so wear your googles or mask.
  • Call your hits.
  • Read, understand and follow these rules.
  • No vechicles are in game for transportation or for use of turrets, etc.
    Only for protection or similiar at camp/base if parked there. Do not use lights on the car to flood the area at night.
  • ALLEMANSRÄTTEN is to be respected. Google it if you dont what it is.
  • No limits to number of weapons, models, types or amount of BB's or clips you bring. (Exception: LMG & supportweapons must have a real origin, no made up boxmag-fantasies.)
  • You can reload whenever you need or want to, as long as you are in game and alive.
  • FPS-table at the bottom of this list of rules.
  • No pyrotechnical grenades allowed. Only mechanical och gas/springloaded ones.
    To be able to take enemy players out with a grenade, it has to shoot out BB's.

    Everyone inside 5 metres radius is hit. Anyone outside of the 5 metres radius, and struck by a BB is also hit. ALL grenades thrown, are to be picked up afterwards. Leave no trash, pieces or other stuff behind after the battle is done with.
  • The inside of tents are off game, do not open tents or toss items into them. (Exceptions can occure, but that will be clearly informed on in missioninfo.)
    If or when attacking / defending a campsite or base, do not troll the rules of beeing in or out of tents etc.
  • Do not walk on or at the sides of the railwaytrack. You are only allowed to cross the railway on the designated locations/marked crossings.
  • Do not litter or leave trash behind, anywhere.
    Goes for ANYTHING. Do not leave trashbags in safezone or at the barracks.
    What you brought with you, you are to take with you back home again. Or find a trashbin at a gasstation during trip home.
  • Medic and healing:
    Everyone can heal eachother. No dedicated medic needed.
    If shot, show deadrag, call out your hit.
    Bleedtime is 5 minutes. If no healing has occured, you are dead. Go spawn.
    If a teammate arrives to you, it takes that player 2 minutes to get you back into action. During the healing, the medic cannot fire any guns and both hands are to be placed on the player who needs healing.
    After 2 minutes, apply the bandage.
    If the healing is interrupted so that one or both hands are off the patient, he/she dies. Go spawn.
    The ONLY way to move a wounded who needs healing is dragging or carrying.
    NO skipjump or holding hands and walking away like shroomheads.
  • All items and props that are used in the game will be shown in your missions with pictures and description. If you find something you are uncertain of,
    either pick it up and keep until lost or give to crew after the game. If known, and stolen, taken, picked up, stay on mission.
  • ROE will be applied. Do not go ninja and look for fights if you have a recon mission with stealth and non-detection as prirority.
  • If there are any problems, call for crew on the phonenumber on your mission info.
  • You eat, drink, sleep, go toilet, reload and all that stuff in game. If you do not carry a deadrag, you ARE considered a target. Stop whining.
  • Stay on mission, dont stray off to do other things if bored, you failed your mission and have time to spare and so on.
  • If you have a serious injury, call for crew. If you for some reason need to leave the game, call and inform the crew.
  • These games are based on ROY. (Relay On Yourself). That means bring water, know yourself, bring the right gear and take good care of yourself and your teammates.
  • Do not scan or listen on other channels than the one you have chosen. If you by accident have the same channel as another team, just change to a new one.
  • Do not block roads.
  • NO lasers allowed.
  • Ordinary nightvision in all forms are allowed. But no whining if you run into countermeasures.
  • Spawn: If or when you are dead, back out 400-500m in some direction and start a countdown of 30 minutes, after that you have spawned.
    After you have spawned, that is the only time you can remove the bandaid from an eventual heal that have recieved.
  • If ALL teammembers die during an attempt to complete a mission, then that mission is failed. Wait for your next mission to start.
    If at least one member survives during an attempt to completet a mission, and gets away and can hide for an hour while the rest of the team walks away and spawns,
    you can all regroup and try again.
  • During the nightgame/dark hours, you are only allowed to have an fps that matches CQB-weapons and assault-class, see fps-table below.
    No bursts or autos. SEMI ONLY on all weapons except supports.
    (Supportweapons are not what-ever-with-hicap-and-pods. It has to be something that legit and real. If unsure, leave it at home.)
    During nightgame, you MUST have tracer and tracer bb´s, loaded at a 50/50 mix in the clips. No ninja or shadow-shooting.
    If you do not have tracer or tracer-bb´s, you are NOT allowed to shoot, at all.
    No matter what. Using a flashlight and shooting only non-tracers are not an option.
  • Flirs and other heat-signature equipment: NOT allowed.
  • Supportweapons are allowed to shoot full auto.
    Handle with common sense and good game play attitude.
    If beeing an asshole, you will be informed of beeing so.
  • Snipers and semi-snipers.
    Your next shot may not be fired until the first BB has struck target or gone dead in the terrain.
  • NO binary triggers that enables extra BB's fired with only one pull of the trigger.
  • If you poop in the forest, you ARE to dig a hole first, that can be well covered afterwards. No slide-mines or big white flowers in the open.
  • Drones that uses cameras only, are allowed. NO WEAPONPLATFORMS. At all. Totally.
  • Players who do not follow the rules will be ejected without refunds.
    If the breaking of rules are serious, you will be held on site until police arrives.
  • Be totally aware of what you are aiming at before you pull the trigger.
  • Make sure you can read the map so that you do not enter off game areas.

  • Gamefees are only refunded if the game is totally canceled.
  • If you can not attend the game, it is you yourself that are to find a buyer for your ticket.
  • By signing up and paying the game fee, you are agreeing to the rules on this homepage
    and are aware of the consequences of possible bad actions.
  • Elks are not targets in airsoft.